Cubing Algorithms

Orient last layer

Crosses

Deformed crosses

Headlights

is solved by .

Alternatively, is solved by .

Pronouce as .

Compare:

Bug eyes

is solved by .

Crossfinder

Swish-swish

Permute last layer

Edges

Z-permutation

H-permutation

U-permutation

Alternatively:

The U-permutation can also be derived from this:

Corners

A-permutation

Clockwise, positioned bottom-left:

Anticlockwise, positioned bottom-right:

Y-permutation

J-permutation

R-permutation

T-permutation

F-permutation

is solved by

E-permutation

V-permutation

N-permutation

Alternatively:

G-permutation

Joseph’s notes | rubiks-algos
Joseph’s notes /Rubik's cubes /rubiks-algos©pdfhtmltyp